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Asi Burak - New York Times Article #1 - NYT Logo

Not Just Playing Around Anymore

Games for Change Uses Videogames for Social Projects

By Laura Parker

April 2014

Asi Burak, the president of Games for Change, in Manhattan. His nonprofit group supports video games with social agendas.

Asi Burak, the president of Games for Change, in Manhattan. His nonprofit group supports video games with social agendas.

This year, a United Nations program devoted to urban planning in countries affected by poverty or natural disas-ters began developing a sports field in the slums of Kibera, Kenya, designing it in the popular sandbox video game Minecraft. The game, which allows players to build entire worlds out of cubes in a 3-D environment, helped the project leaders create a visual representation of the field that could be easily understood by the neighborhood’s residents.

“The game makes everything transparent,” said Pontus Westerberg, a digital projects officer at the program, UN-Habitat. “It gives the communities we work with more agency and helps everyone see what’s going on.”

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